Showing posts with label Kharadron Overlords. Show all posts
Showing posts with label Kharadron Overlords. Show all posts

Thursday, 3 August 2017

Overlords of the Iron Dragon

Hi all. 


So I decided to have a look on the Black Library website and I noticed that there is a new Warhammer Age of Sigmar book that is due to be released in November. 





As you can see, and tell by the title, Overlords of the Iron Dragon will be the first novel including the Kharadron Overlords. This does not really surprise me as they have done novels for most of the other factions in the Legends of the Age of Sigmar series. 


As for the plot, it seems to be about a captain called Brokrin Ullissonn who is going on a mining expedition for some aether-gold. Pretty standard stuff really, which I must admit does not buzz me much. I will however give it a read when it comes out and hopefully do a review for you guys/girls on here as soon as I'm finished. 


Let me know what you think in the comments below. 


Take care all :-)


P.s I am making my way through Plague Garden at the moment, so look out for a review on here soon. 

Thursday, 20 April 2017

Kharadron Overlords: Arkanauts WIP


Hello Everyone,

Just a really quick post from me today (Busy day!) to show you the progress I have been making on my Arkanauts. I do really like this kit and GW have managed to include a lot of character in these sculpts!

So I have been toying around with a few different paint schemes for these guys over the past few weeks. I originally wanted to have the main colour of the army as a light blue colour to match my Dispossessed Warden King, however, once painted I changed my mind as I didn't think the blue really worked on the Arkanauts.

So....



I chose to go with the main colour scheme used by GW which has the burgundy coloured clothing and tan coloured straps. I chose to go with this scheme because I am always wanting to find ways to improve my painting, so using the box art and other artwork I have been able to copy the techniques and colours used.

It is a tricky scheme to get right and I had to figure out how to get the straps to look as they do on the box art. I had to use a base of Zandri Dust, Seraphim Sepia Wash, a 50/50 mix of Zandri Dust and Ushbati Bone and then a edge highlight of Ushbati bone. I may also include a final highlight of Screaming Skull.

So I am hoping to keep improving on this scheme as I go and I'll hopefully have another Arkanaut painted by the next time I get to post!

Thanks again,

Aveinus Kaane


Saturday, 1 April 2017

Kharadron Overlords vs Flesh Eater Courts. White Dwarf Battle Report

Hi all. 


Today I will be discussing the battle report in the latest White Dwarf where we saw the Flesh Eater Court go against the newest edition to Age of Sigmar, the Kharadron Overlords. 


When I first found out about this battle, I was fearful for the Flesh Eaters, as their weakness must be a dominant shooting army, which the Kharadron Overlords look exactly that. Now obviously I do not know exactly how powerful they are yet, however look out on this blog for a review of their battletome which I'm sure will come soon. 


Firstly, both players have said that they are taking pretty much at least 1 of every option. Here are pictures of both forces. 

 

 

The Kharadon Overlords player have confirmed in his lineup, that the ships are capable of transporting troops with the Skyfarer rule, as the majority of his army were on board at deployment. His general was the Arkanaut Admiral Banebellow.


The Flesh Eater player stated that his tactics going into the battle was to get close to the Overlords as quickly as possible, using cover where possible to block line of sight. Also  to keep the army fairly compact to take advantage of the possible buffs the generals provide. His general was an Abhorrent Ghoul King on a Zombie Dragon. 


The first thing mentioned, was the ships of the Overlords opened fire on the Flesh Eater Flayers, killing all but their leader. This was short lived however as the Flayers were able to knit up their wounds, enabling them to stand back up. The flayers then charged the Frigate, bringing it down, killing most of the models on board. 


The Terrorgheist used its screech shooting attack, killing half of a squad of scouts. 


More shooting was aimed at the Ghoul King on the Zombie Dragon doing little damage. 


The Ghouls took more casualties as they charged the survivors of the Frigate crash, leaving only a Mizzenmaster alive, who was then able to enact revenge for his fallen brothers by killing all the nearby Ghouls. 

 


More Ghouls attempted to charge the remaining ships with little success as the ships defences proved too powerful. 


The target for the Overlords at this point became the Terrorgheist as it was teamed up by numerous overlord leaders and generals in a combination of shooting and close combat attacks and the Terrorgheist was brought down by a final blow from the Arkanaut Admiral. 


At this stage, it seemed the Kharadron Overlords started to gain momentum as a result of their superior firepower, killing multiple Ghouls, Horrors and Flayers, and even keeping the ever increasing reinforcements at bay. Also, the Endrinmaster was able to quickly dismiss the Varghulf Courtier with ease, dealing 9 damage in a single combat round. 

 


Next, the remaining ships focussed their attention to the Ghoul King on the Zombie Dragon, inflicting a large amount of damage, however, unable to bring it completely down. 


The shear numbers of the Ghouls started to wear down the Kharadron as they were steadily taking down their powerful leaders. This freed up the remaining court to target the mighty Ironclad which resulted in a victory for the Flesh Eaters as they were able to bring it down, killing all that were on board. 


Once the dust of the battle had settled, the Kharadron player stated he was pleased with how he played and he is unsure how he could have approached it any differently. He did mention that he seamed to be very unlucky with the dice rolls. A statement which was backed up by the Flesh Eater player. 


The Flesh Eater player said he believes that the fact most of the Kharadron were on their ships and unable to do anything worked in his favour, as they were not able to use their full firepower (Units on board a ship are not able to do anything until they disembark). Lastly, he stated that it may have been better to spread his army out a bit, which would have limited the targets for the ships, but overall he was happy how the Flesh Eaters performed. 


My thoughts on this battle is that the Kharadron need to keep their distance as much as they can. By doing this,  they can take advantage of their firepower and the fact that they are not very powerful in close combat, apart from the odd leader. This I'm sure will be covered in more detail when a review is done on their Battletome. As for the Flesh Eaters, I feel they really do rely on their summoning. This could make them difficult to be competitive in matched play as a result of the limits to summoning. As a Flesh Eater player myself, I am very pleased however that they were able to beat the "new guys on the block" :-). I recommend going out and getting a copy of this months White Darwf to check out the battle report in more detail yourself and see more of the amazing photos they have in there. 


That's all from me, please stay tuned for future content on our blog. Get involved by telling us what you think or any questions you have in the comments below. 


Take care :-)  

Thursday, 23 March 2017

Kharadron Overlords: Battleline and Behemoths


Hello Everyone,

So as promised last week I'm just going to quickly have a look at all the units I think will be battleline and behemoth for the Kharadron Overlords!

Now I will be reviewing this book when I receive it, so hopefully you'll see that soon!

So for the battleline I think its fairly obvious we will see these guys below

Image result for kharadron overlords


They look like they will be the troop choice for the army, with some interesting weapons. I don't think the standard axes and swords will be particularly good with probably no rend and I would say the same for the pistols. However the special weapons hopefully will do, there's a power harpoon, a harpoon gun and what looks like an assault cannon! This looks like where they will excel, having multiple damange and rending abilities.

As for armour I doubt they will be strong, maybe a 5+, these guys don't have the armour of the Stormcast or Ironjawz which I believe are both 4+'s. Also their back packs could have some ability.


Next the Balloon guys!


Image result for kharadron overlords


These to me seem like a unit you will be able to have as battleline if you take the Kharadron Overlords allegiance. They look as though they will be the fast moving cavalry of the army, it also looks like they come in different builds. The power harpoon assault troops above or...




These guys, with different heads (Gas masks?) and weapons. They look like a more of a ranged unit, with strange pistols and an even bigger harpoon/grapling hook gun! Also in the back right it looks like there is a different weapon type which you can also see on the frigates.


Next a unit with some nasty looking guns...

Image result for kharadron overlords

I really do love these models and they look pretty menacing for the table top! I'm not sure if they would be battleline under the Overlords allegiance but if you look at the way the Ironjawz are set up then they may well be.

I can't begin to predict what these weapons will do but if GW have been clever they'll allow you to field all of the variants together or so you can just specialise them for a particular battle field role. Meaning you have to buy loads of them! I also think they are well armoured so will be rocking the 4+ save.


Now to the Behemoths and their weapon load outs..


Image result for kharadron overlords


A great image comparing each of the ships, The smallest ship may not end up being a behemoth as it does look fairly small. Amazing looking models though and I think GW is really looking at how it can make races compatible with other universes for a again monetary purposes and for if you want to convert them into Squats! lol.

What I find most interesting are the weapon options, the picture above shows a cannon and the picture below shows the new unknown kind of weapon.



On this image below the medium ship has a cannon whereas the one above has a huge harpoon!




So it looks like you can field either a cannon, gatling gun, harpoon or the new weapon? I hope its not a laser! As they are already pushing the boundaries of technology in this universe, its supposed to still be fantasy even if it is high fantasy.





The final point I will make is.. is this a transport? It certainly looks like it could be and a very interesting idea to have in AoS. Maybe its with the squats in mind! ;)


So let me know what you think about these models or what they may be able to do in the game!


Thanks again,

Aveinus Kaane



Thursday, 16 March 2017

Kharadron Overlords: Characters


Hello everyone,

I'm back to talk about the new release of the Kharadron Overlords!


Image result for kharadron overlords


My Thoughts...


Now I am a little biased because I have always been a massive fan of anything related to the dwarves, but i'll talk about the negatives to this this release first and then on to all the postives!

As a Dwarf player I really wanted to see them combine the Duardin into one complete battletome, you could spare the fyreslyers but it would have been a good opportunity to update their already out of date book. However its the Dispossessed that really miss out as there is an entire range of great models there which really need a book to make them in any way competitive or more fun for narrative play. So this new battletome looks like it is just for the Overlords and there also doesn't look like there will be any crossover between the two factions! Although I may be proved wrong yet!

On the positive side of things the models look fantastic in my opinion, yes I do prefer low fantasy dwarves but its hard not to like this release. I'm majorly excited from a gaming point of view to see how these guys play and perform on the table when we see the rules. It looks it won't just be a gun line as the skyships and balloon guys will provide the maneuverability dwarves have always lacked.

So in my first post lets have a look at the character models and what potential build options there could be for them...


Image result for kharadron overlords


Probably the worst model of the lot for me, very strange aesthetic and the top hat I really don't like so hopefully there's another head option but he looks like a pretty tasty named character on the gaming side of things.

I think he has the combination of both shooting with the cannon, combat with the chainsword?! and exoskeleton providing his added power and strength and the weird balloon contraption for maneuverability! Just lose the top hat!


Image result for kharadron overlords


I love the look of this guy though, I'm sure he can kick out some mortal wounds! It also looks like he has a triple barreled pistol of some sort. Probably a standard overlord hero, it will be interesting to see if he has build options, but no exoskeleton like the previous hero.


Image result for kharadron overlords
My favourite character of the release is he some sort of dwarf techpriest or is he a combat hero with those mechanical arms attached to his hammer?! interesting! Such an awesome looking hammer!


Image result for kharadron overlords

Also a very cool sculpt on this guy, I imagine he will be the character to provide some well needed buffs and synergies to the army, using some sort of chemical substance? Hopefully not magic based though!

Image result for kharadron overlords


And finally this chap! With his hi tech watering can... No idea what this character will do other than spray nasty chemicalness all over the enemy? He does however look very similar to the gun totting infantry so maybe he's a character build from inside that box. I would definitely like to see character builds from the infantry boxes like in the flesh eater book as it will add more depth to the army in terms of gaming.

So this is just the first post I am going to write on these guys as I will be doing another looking at the models and build options for the battle line and then the behemoths in the this army in the next week before their release. I will be starting this army as soon as they are released so I will also try and provide WIP posts in april and beyond!

Let me know what you think to these characters and what you think they'll be able to do in the game! Also apologies if I didn't get back to you on my last post as I was hit by one of papa nurgles plagues!

Thanks for reading,

Aveinus Kaane