Tonight I wanted to continue my review of the Age of Sigmar: Skirmish by looking at how to build a Warband. Firstly there is no direct link to the units points here, instead every model has a Reknown value instead. Hero models range from around 10-30 Reknown and infantry sit between 2-18, with powerful models like Flayers and Horrors sitting at the high end and lowly Longbeards down the bottom.
Here is the guide for how to build a Warband:
Games Workshop recommends that short games sit at around 25 Reknown for starting a campaign, whereas a 50 Reknown game should take an hour and a 100 Reknown game should take about 90 minutes.
Heros can choose command abilities - which offer the usual bubble effects that you would expect - and also artefacts can be taken which either buffs your hero or has a cool rule. My favourite is an artefact that can dish out mortal wounds if your Hero dies!
When setting up a warband it is important to remember that if your team drops below 50% of the starting number of models they become broken and this means that the game ends - something I imaging most people will probably ignore.
Tomorrow I have some pictures from a couple of games we played but for now here is a teaser:
On Thursday I will be wrapping up our coverage with a look at the campaign system and how we feel we will use the supplement going forward. I hope you are enjoying the coverage. Please comment any feedback below or let me know if there is anything you want me to post about 🙂
Stay tuned and stay fluffy