Saturday, 4 July 2020

Warhammer 40K Indomitus Unboxing Necrons

Hi all

Hope you are all keeping safe. 

If you missed our lest post which showing an unboxing of the new Indomitus boxset and a look at the new marines, then stop what you are doing and click here

Today, I will be looking at the new Necron models you’ll find in the boxset 

Necron Overlord and the Royal Warden

Plasmancer, Cryptothralls, Skorpekkh Lord and the Canoptek Reanimator on 1 jam-packed sprue. 

Skorpekh Destroyers and Plasmacyte. Although it’s very close, I might pick the Destroyers as my favourite. Would love to see these slice their way though marines :-)

Last but by no mean least, the Warriors and Canoptek Scarab Swarms. A must for the core in any Necron force. 

Comment down below with what you are most looking forward in the boxset, or just with 9th Edition in general.

Over the next few days, we will be having a look into both the rulebook and Edge of Silence book. 

If you can’t wait, the free rules are now available here:

Take care :-)


Thursday, 2 July 2020

Warhammer 40,000 Unboxing Marines

Hi all

This is a bit undercooked as we weren’t supposed to be discussing the product with you yet. Unscrupulous people who have undone hours of preparation by the Warhammer Community have leaked much of the new content and Age if Warhammer hopes they are found and dealt with. 

Anyway here are some of the pictures from our unboxing of the box set, focused around the marine half.

Beautiful box art. 

It’s a very large box, almost as big as the Dark Uprising set!

Some nice cardboard dividers for protection!

Tonnes of glorious models to smite your foes!

Here is the ‘Despoiler’ Intercessors. You get 2 sprues of these to make 10 Models.

Here are the bike sprues (awkwardly shaped for photos)!

This is the Lieutenant - probably one of my favourite ever models. 

The Captain. Another fantastic model.

The Judiciar, Eradicators, Banner Bearer and Chaplain. This sprue is overflowing!

...another divide! For hiding....

The Edge of Silence book and the Rulebook!

Here is some bonus pictures from inside the new Rulebook of - what looks like - new terrain!

As you can see, these stand about 2/3s the height of the currently released buildings!

I can’t be sure but these look like new pipes too!

And that is it for today. We will be showing the Necron sprues over the coming days as well as a wee dive into both the Rulebook and the Edge of Silence book.

If you can’t wait, the free rules are now available here:

Until next time!


Saturday, 23 May 2020

Warhammer 40,000 9th Edition (with some pictures NOT in the preview)

Hi all

So here is is...a new edition! Something a lot of the community have wanted for a while. Here are some of the pictures from today’s reveal and also a few more that weren’t in the production that I have been sent.

I hope that you are all as excited as we are.

Now that Covid-19 is settling down we are hoping to return to a bit more regular content.

Stay safe


Friday, 27 March 2020

Seraphon Battletome Review

Hi all

Today we are going to be taking a look at the new Seraphon Battletome which has been out for a few weeks now. 

This is the second version of the Battletome for this popular army and brings them inline with the more recent standard of release including a lovely piece of terrain and the datacards. However, Seraphon fans will probably be a bit pieved at the lack of endless spells (more on this later) and, I may be wrong, but I can't see any dice! These seem like quite strange omissions as they are very popular areas of the collecting and gameplay of AoS...

With a lack of new or updated kits, I feel that this release further misses the mark. The Cold one, Saurus and some of the other kits are so old and no longer fit with the GW quality. In fact, other companies have created some lovely lizardmen models that are superior to the current Seraphon line. In my opinion, as the Seraphon are a completely unchanged-aesthetically faction between AoS and WHFB, we may only see an update for them when The Old World is revisited - which is pretty clever from GW as it creates multiple avenues of sale.

Anyway, enough rambling! On with the review.


This Battletome has undone/modified one of the worst pieces of lore in the mortal realms, since AoS began - Seraphon are actually lizards again...sort of...Many gamers were very put out when the first Seraphon Battletome came out and one of the Realmgate War books confirmed (I forget which one) that the Lizardmen were no longer beings of flesh and blood, but were now celestial bodies of light that could beam down onto the foe. A lot of players didn't like this. I didn't like this and I wasn't even a player. However, you now have the option of your army being from Azyr (or the starships which float far above Azyr) or having settled in one of the realms as flesh and blood beings called the coelesced. These are more tribal warbands and no longer dwell in the temple ships, instead settling in jungles much more akin to their fluff from the Old World. For me, it is great that the option is now there for either lore follower.


So as discussed above, we now have 2 types of Seraphon - the Celestial and the Coalesced kinds. When creating your army you can choose which type your army is. The Celestial Seraphon play a bit like they used to, with teleporting and summoning, whereas the Coalesced play a bit more aggressively. The Coalesced enjoy an extra attack with their jaw weapons as well as reducing damage of incoming attacks. This is quite a nice buff for the army and can be further enhanced by choosing one of the various sub-faction rules to really let your Seraphon play to the style you like. For me, this is a really neat way to differentiate the between the two forms they can take and it looks like they will both play well, but also very differently. As always, I can't tell you how competitive either of these armies will be as that isn't my style of play. From a narrative approach however, I think that both forms are really cool.

Endless spells:

Instead of gaining their own endless spells (which I find very strange for an army which is known for how magic they are) the Seraphon can use some of the ones that are available already, but can modify their behaviour. While this is quite cool, I still think that they deserved their own spells.


In the conclusion I want to take a look at the release as a whole and not just at the book (which on its own is very cool). For me, it feels like GW doesn't know what to do with the faction and the announcement of WHFB being remade has potentially hamstrung the Seraphon from getting any love. I can understand this to a degree - as a company they probably didn't forecast the popularity of WHFB and the interest that would be generated from the Total War games. Seraphon were also a tough army to incorporate in the transition from the Old World to Age of Sigmar. Seraphon players would, in my opinion, be justified in feeling a bit disappointed in the release although it is a step in the right direction. For now, I feel the faction is in limbo until the Old World is revisited.

Let me know your own thoughts and feelings on the Seraphon below. Please ask any questions, I get a lot of emails from readers and comments here are more likely to be responded to than via email - although I will always respond when I can.

Thanks for reading.


Monday, 9 March 2020

Hi all

Today we are having a look at the Wrath of the Everchosen expansion for Age of Sigmar.


The narrative in WotE centres around the 5th Mortarch of Nagash's Undead empire - Katakros of the Ossiarch Bonereapers - and particularly the assault on Archaon. This all takes place in the Eightpoints, Archaon's stronghold and location of the skirmish game Warcry, formerly known as the Allpoints. The Eightpoints is completely corrupted by chaos and as such it almost feels like its own character in this narrative, effectively being as responsible for the outcome as any general. I shant go into any spoilers, however if you are a fan of the Soul Wars narrative that started with Malign Portents, then this is probably a good purchase for you.


There are 3 gameplay additions that the expansion explores. Siege is probably my favourite of these as who doesn't want to fight over a massive castle or fortress? I think the rules are almost identical to those in a previous publication (I don't play enough to remember which from the top of my head lol). In short, one player is the attacker and the other defends. The coming game can be affected by decisions made before the battle commences such as gathering supplies or attacking the walls. A really cool addition that feels simple but also quite fun.

There are 8 battle plans. Don't really need to explain much about these as we all know what they are.

Thirdly, you can now have wandering monsters or endless spells. Quite a cool but random addition to the game, which fits perfectly with the lore for the Eightpoints.


Allegiance Abilities:

Wrath of the Everchosen is made up of a tonne of Allegiance abilities giving players loads of options on how they field various Chaos forces – including the ability to field a daemon army comprising models from all 4 gods.

Each of the four gods get their own subfactions which centre around the ability to create thematic armies for mortal and daemon followers. These all give various gameplay buffs and really help you to create and adapt your own style to the force you play. None of it is particularly game-breaking so I don't think you will really see these explored outside of narrative play - which in its own way is pretty cool.


There are some really nice paint guides in the book too:


I think this is a really cool book from a narrative point of view, giving players a lot of flavour to their armies and options to build from scratch. It focuses primarily around Chaos and Undead (mostly Chaos) but there are rules in that anyone can use. It isn’t necessary, it isn’t even important, but if you want to ride the crest of the wave and have all the most up to date rules then it is a good purchase (if a little pricey).

Thanks for reading my review, drop any questions or comments below.


Saturday, 7 March 2020

Community Question - Warhammer New Years Open Day

Hi all

Quick question:

Can anyone who went to the Open Day this year, where Shadowsun was revealed, exain these 3 torsos to me? The one on the left looks male and isn't in the kit (even the abs area is different to the kit). 

Did anyone speak to the design team about it?

Cheers in advance


Tuesday, 11 February 2020

Kill Team and Warcry Tournaments

Hi everybody!

The authors here at Age of Warhammer are interested in starting to run some regular events. We are based around Milton Keynes and Northampton and we have access to quite a few venues. 

Before we go ahead and book anything we wanted to establish how much interest there would be? We would provide nice boards and terrain and we would do awards for various achievements such as best painted and star player. 

We would like to do Kill Team and Warcry events which would last a weekend, 4 or so games a day for about 16 players (more if the interest is there). 

If you would be interested drop me an email at and let me know:
- Which system would you be interested in?
- Would you prefer narrative or competitive?
- For Warcry, would you like to achieve a campaign path?
- Would you rather do a single day or weekend event?
- What sort of price point do you see as reasonable?
- Let me know any other thoughts you have!

I look forward to reading your responses!